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GamesBeat Summit 2024 Visionary Awards: Remedy’s Sam Lake and Spawn On Me’s Kahlief Adams Recognized for Shaping the Future of Gaming

GamesBeat, a prominent gaming publication, recently announced the winners of its 2024 Visionary Awards at the GamesBeat Summit event in Los Angeles. These awards aim to recognize industry leaders who have made significant contributions to the gaming industry through their visionary approaches and groundbreaking work. The Visionary Award winner for this year is Sam Lake, the creative director at Remedy, while the Up-and-Comer Award goes to Kahlief Adams, the CEO of Spawn On Me.

Sam Lake, unfortunately, couldn’t attend the GamesBeat Summit in person. However, his friend and former head of the Unreal Engine games business, Hector Sanchez, introduced him via video. Sanchez reminisced about working with Lake on Alan Wake 2 and praised his passion for storytelling. According to Sanchez, Lake’s pitch for Alan Wake 2 was incredibly impressive and showed his dedication to pushing the medium forward.

In his acceptance speech, Lake expressed his gratitude for being recognized by his peers. He acknowledged that while he had a vision for the games he wanted to create, it was the collaboration with talented individuals that brought those visions to life. He emphasized the importance of teamwork in game development and how it takes a collective effort to turn ideas into concrete experiences.

Lake sees himself as a writer and storyteller who draws inspiration from various art forms such as prose, films, painting, comics, and musicals. He believes in combining these different mediums with video games to create a unique universe. Lake quoted David Bowie and David Lynch to highlight the significance of passion and ambition in the creative process. He encouraged developers to be bold and take risks, as those are the elements that make projects stand out.

On the other hand, Kahlief Adams received the Up-and-Comer Award, which recognizes individuals with promising futures in the gaming industry. Adams, the CEO of Spawn On Me, was honored for his impactful work in representing black and brown communities in gaming. Danny Peña, the founder and host of Gamertag Radio, presented the award to Adams and highlighted their friendship. Peña recalled a conversation they had years ago, where Adams considered quitting podcasting due to a lack of support. Peña encouraged Adams to persevere, recognizing the importance of his voice in the gaming industry.

Adams, in his acceptance speech, shared his personal journey and how video games became a significant part of his life. Raised by his grandmother in the Bronx, New York, Adams credits her for introducing him to video games and providing him with a safe outlet. He expressed pride in how his work on Spawn On Me and The Spawnies award show has contributed to changing conversations about race in the gaming industry. Adams emphasized the magic of game development and the joy of witnessing the creation process firsthand.

In conclusion, the GamesBeat Visionary Awards celebrate the innovative and visionary leaders in the gaming industry. Sam Lake’s dedication to storytelling and pushing boundaries in game development earned him the Visionary Award, while Kahlief Adams’ impactful work in representing marginalized communities garnered him the Up-and-Comer Award. Both winners expressed their gratitude and emphasized the importance of collaboration, passion, and taking risks in creating memorable gaming experiences. These awards serve as a testament to the ongoing evolution and diversity within the gaming industry.

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