Home Tech Microsoft Xbox Games Division Cuts 650 Jobs in Latest Round of Layoffs

Microsoft Xbox Games Division Cuts 650 Jobs in Latest Round of Layoffs


## Microsoft Xbox Games Division Lays Off 650 Employees: What You Need to Know

### Microsoft’s Xbox Games Division Faces More Layoffs

In a recent report, it has been revealed that Microsoft is laying off an additional 650 employees from its Xbox Games division. This news comes as the second major round of layoffs for the company in 2024, bringing the total number of cut jobs to approximately 2,550. The layoffs primarily affect corporate and supporting functions within the division, with the aim of setting the business up for long-term success.

### The Impact of the Layoffs on Xbox Games Division

According to an internal memo obtained by IGN, Phil Spencer, the head of Xbox, stated that the layoffs were necessary to align the corporate and supporting teams for sustainable future growth. This move will enable better support for studio teams and business units with scalable programs and resources. While other teams may be impacted by shifting priorities and game lifecycle management, Spencer emphasized that no games, devices, or experiences would be canceled, and no studios would be closed as part of these adjustments.

### Continued Restructuring Following the Acquisition of Activision Blizzard King

These recent layoffs in the Xbox Games division are part of Microsoft’s ongoing restructuring efforts following its acquisition of Activision Blizzard King. Earlier this year, Microsoft cut 1,900 jobs across the Xbox, Bethesda, and Activision Blizzard teams. This round of layoffs is seen as a continuation of aligning the post-acquisition team structure. It’s worth noting that these adjustments do not affect the overall development and release of games, ensuring that players can still look forward to new experiences.

### Wider Industry Trends: Layoffs in the Gaming Sector

The gaming industry as a whole has seen a significant number of layoffs in 2024. According to VideoGameLayoffs.com, there have been around 12,000 layoffs so far this year, including the recent Microsoft layoffs. Major players like Unity, Bungie, Sony, Eidos Montreal, Electronic Arts, Take-Two Interactive, and Riot Games have also made significant job cuts. While these layoffs may be concerning, it’s important to note that they are not limited to a single company and are indicative of broader industry trends.

### Union Response and the Importance of Collective Bargaining

The Communications Workers of America (CWA) union expressed disappointment over Microsoft’s decision to lay off 650 video game workers. While union representation does not guarantee protection against layoffs, it does provide workers with a platform to voice their concerns and have a say in policies that affect them. Samuel Cooper, a senior producer at World of Warcraft and a member of WoWGG-CWA, called for video game workers to join unions to protect each other and have a collective voice.

### Conclusion: Navigating the Evolving Landscape of the Gaming Industry

The recent layoffs in Microsoft’s Xbox Games division highlight the ongoing challenges and changes in the gaming industry. While layoffs can be unsettling, it’s crucial to recognize that they are part of larger strategic decisions and realignments within organizations. As the industry continues to evolve, it is important for workers to have a voice and be part of the decision-making process. Union representation and collective bargaining can play a crucial role in ensuring that workers’ rights and concerns are addressed in a fair and equitable manner.

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