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“Neal Stephenson and Wētā Workshop Collaborate on Lamina1 Platform for Interactive Storytelling”


Lamina1 and Neal Stephenson are embarking on an ambitious project to create an interactive storytelling experience on the Lamina1 platform. Stephenson, a renowned science fiction writer, is known for coining the term “metaverse” and is now determined to bring his vision to life. The collaboration with Wētā Workshop, a special effects and design company, aims to redefine intellectual property development and worldbuilding by incorporating fan participation. Through the Lamina1 platform, fans will have the opportunity to unravel the lore behind a set of “Artefacts” and contribute to the expansion of the universe.

The upcoming project with Wētā Workshop will serve as the flagship project for Lamina1, showcasing the potential of its blockchain infrastructure. Lamina1 has already attracted 65,000 active users since its launch in 2022, indicating a growing interest in open metaverse experiences. Stephenson believes that Lamina1’s commitment to a creator-driven economy and open metaverse will provide long-term value and creative quality.

The collaboration between Stephenson, Lamina1, and Wētā Workshop is breaking new ground in immersive storytelling. By leveraging blockchain technology, they aim to revolutionize fan engagement and create a new system for IP development and expansion. The platform will enable direct transactions between creators and consumers, ensuring transparency and fair compensation for artists. Blockchain technology will also empower creators to retain ownership of their work and have greater control over distribution and licensing.

While Lamina1 is a Web3 company, CEO Rebecca Barkin acknowledges the need to balance Web2 expectations and creative considerations. By working with top-notch creatives like Wētā Workshop, Lamina1 aims to deliver performant content and a great user experience. The blockchain technology employed by Lamina1 offers advantages over traditional Web2 solutions, such as transparency, customizable rights, and micropayments. It will contemporize the way content is funded, developed, distributed, and monetized.

Barkin emphasizes that Lamina1 is not just another Web2 platform, but a new home for the next generation of the creative industry. The platform is currently in beta, with early creators and a community of top testers pressure testing the software. Creators retain ownership of their work on Lamina1 and have the ability to set credits, rights, and enforce royalties. Lamina1 takes a small percentage of each transaction to cover costs, ensuring a sustainable business model.

In the coming weeks, Lamina1 will announce additional content partners, including Oscar winners, multimedia artists, and directors. These partnerships will further enhance the platform’s offerings and cater to a diverse range of creators and audiences. Lamina1 is poised to revolutionize the creative industry and provide a platform that prioritizes creators’ needs and fosters a deeper level of fandom engagement.

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